Steam Monopoly: 72% of Game Developers Say Yes! PC Distribution Survey Exposed (2025)

A shocking revelation has emerged from a recent survey, highlighting the concerns of game developers regarding the dominance of Steam in PC game distribution. The majority of developers believe Steam holds a monopoly, but is this truly the case?

In a survey conducted by Atomik Research, a staggering 72% of game studio executives, primarily from the US and UK, expressed their belief in Steam's monopoly. However, the debate surrounding this issue is far from straightforward.

But here's where it gets controversial... While platforms like GOG, itch.io, and the Epic Games Store offer alternatives, there's an argument that Steam operates as an effective monopoly. Rokky, a PC game distribution platform, sheds light on this in their whitepaper. They point out that despite these alternatives, Steam's dominance is undeniable.

The survey reveals an interesting distribution pattern. While 48% of developers have utilized the Epic Games Store and Xbox PC store, only a small fraction has explored GOG (10%) and itch.io (8%). This raises questions about the perceived effectiveness of these alternative platforms.

And this is the part most people miss... The survey also highlights a surprising perception among developers. Nearly a quarter view e-stores and marketplaces as part of the gray market, fearing loss of control and revenue. Rokky challenges this notion, suggesting that these platforms could be a solution to Steam's dominance.

Rokky's report states, "Lack of clarity around the gray market can lead to missed opportunities. If developers avoid e-stores due to this misconception, they risk missing out on potential revenue." This highlights the need for a clearer understanding of the gray market and its potential benefits.

So, is the answer as simple as diversifying distribution channels? For some developers, the solution may lie in exploring other stores and utilizing e-stores more effectively. However, the challenges don't end there. Discoverability, the oversaturation of free-to-play games, and subscription services all contribute to the complex landscape developers navigate.

As Rokky advises, "Developers entering the alternative distribution space must maintain control over distribution, pricing, and game value. While challenges exist, a well-strategized approach can lead to new audiences and increased revenues."

The debate surrounding Steam's dominance and the future of PC game distribution is an intriguing one. What are your thoughts? Do you think Steam's dominance is a concern, or is it an inevitable part of the industry? We'd love to hear your opinions in the comments!

Steam Monopoly: 72% of Game Developers Say Yes! PC Distribution Survey Exposed (2025)

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